BA Games Art and Design
Meet your Librarian – Robin Hobbs
Robin is the Subject Librarian responsible for the Faculty of Arts & Media. He studied English and American Literature at UEA, Women’s Studies at the University of York, and Information and Library Studies at the Robert Gordon University in Aberdeen.
How Can I Help You?
You can book one to one tutorials with me to help you with your research or referencing, please contact me via email or you can drop into the library office (DS103) to have a chat!
I work Monday-Friday, 9am-5pm.
As a team, we also provide research and referencing drop in sessions to assist you in the run up to written work hand-ins, keep an eye on Instagram (@norwichuni_library) for times and dates.
Try these virtual shelves which link you to ready-made collections of e-books on specific subjects.
Useful E-Book Collections for BA Games Art and Design:
Games Art and Design (ProQuest)
Games Art & Design books are shelved at Dewey Decimal number 794.8.
With the exception of short loan books, everything can be borrowed for three weeks.
Find out how to search for books on Discovery, the Library catalogue, here
Useful Sources of Information
Your tutors may make individual suggestions to you but there are also sometimes reading lists for particular units. Where possible we have included these in the links below.
As well as printed materials, the Library also has a wide selection of online resources to help you with your research.
Useful Online Resources for BA Games Art and Design:
ACM Digital Library
Search here for access to all Association of Computing Machinery (ACM) publications, including journals, conference proceedings, and papers of special interest groups. The search interface is easy to use and will bring back results across all the ACM content we have access to.
Key titles available from ACM include: ACM Journal on Emerging Technologies in Computing Systems; Proceedings of the ACM on Computer Graphics and Interactive Techniques; Special Interest Group on Computer Graphics.
Access to over 21,000 technical e-books and videos to assist with IT and programming needs. Other areas include art and design with publishers like Laurence King included and books about well being too. Aimed specifically at Higher Education users with a interface that allows for personalising and comes with an app which is free to download.
Short videos on how to access and use O’Reilly are available on the VLE.
You can download an O’Reilly app to enable you to save material. Information on how to download the app is available.
Search our huge database of titles covering a wide variety of topics. All titles are available so you can start reading straight away. A great source for research and learning more about historical and cultural contexts. You can read e-books online, or you can download them to Adobe Digital Editions (PC/Mac) or Bluefire (iOS/Android).
SAGE Journals Online
Abstracts available for all Sage journals. You can access the journals ‘Animation’ and ‘Games and Culture’ in full from this platform.
Journals and magazines cannot be taken out on loan, but you are welcome to browse the latest issues and back copies held on the first floor of the Library.
Journals and magazines are a valuable source of visual and written material to help you in your research. It’s a good idea to get to know the titles related to your course because:
- They are up to date.
- Often the material in them covers contemporary activity and news.
- Young animators and designers will be covered in journals long before they are covered by books.
Below you will find a small selection of magazines and journals related to your course.
To see all of your course publications, use the link at the bottom of this list.
Selected BA Games Art and Design publications:
3D World is designed for all CG artists, covering animation, VFX, games and arch-viz. Every month enjoy new tutorials written by leading CG creatives.
Multi-format video game magazine
Games and culture: a journal of interactive media
Quarterly peer reviewed international journal that publishes innovative theoretical and empirical research about games and culture within interactive media. The journal serves as a premiere outlet for ground-breaking work in the field of game studies.
For the BA3a unit you are required to produce a Research Report.
The Research Report gives you the chance to explore an area of interest to you and your practice. It should build on the ideas you laid out in the Research Report Proposal you handed in as part of the BA2b unit.
The guidelines for all courses are available on the intranet: Research Report Guidelines
You can see examples of high quality research reports from previous years’ NUA students via the link below:
Anatomical basis of facial expression learning tool.
- Concept art world
Concept Art World is a concept art blog and directory that features news, concept artists, illustrators and designers working in film, game and animation.
- Creative skillset
Creative Skillset works with the UK’s screen-based creative industries to develop skills and talent, from classroom to boardroom.
- Digital games research association (DiGRA)
Digital Games Research Association (DiGRA) is a nonprofit international learned society whose work focuses on game studies and associated activities.
Video game industry news, developer blogs, and features delivered daily.
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
IGN is an American video game and entertainment media website operated by IGN Entertainment Inc.
Celebrating Contemporary Character Design and Art – with Conferences, Festivals, Books, Exhibitions … and now an Academy!
- Pixologic zclassroom
- UK interactive entertainment (UKIE)
Supporting the UK’s games and interactive entertainment industry.