Meet your Librarian – Lauren Elmore
Lauren Elmore is the Subject Librarian responsible for year 0 and taught postgraduate courses. She studied English at University of Leicester and has a MA in Library and Information Management from Loughborough University.
How Can I Help You?
You can book one to one tutorials with me to help you with your research or referencing, please contact me via email or you can drop into the library office (DS103) to have a chat!
I work Monday – Friday, 9am-5pm.
As a team, we also provide research and referencing drop in sessions to assist you in the run up to written work hand-ins, keep an eye on Instagram (@norwichuni_library) for times and dates.
Try these virtual shelves which link you to ready-made collections of e-books on specific subjects.
Useful E-Book Collections for MA Games:
Games Art and Design (O'Reilly)
Games Art and Design (ProQuest)
Games Development (ProQuest)
Games design books are shelved at Dewey Decimal number 794.8.
With the exception of short loan books, everything can be borrowed for three weeks. The collection is broken down into more specific subject areas like this:
- Main collection
- Theory and ludology: 794.8
- Technical works: 794.81
- Design – drawing, painting scenes, characters: 794.844
- Individual games and concept art books: 794.86 (A-Z by title)
- OTHER USEFUL AREAS TO NOTE
- Research study skills: 370.72
- Academic writing: 808
Useful Sources of Information
Aka reading lists
As well as printed materials, the Library also has a wide selection of online resources to help you with your research.
Useful Online Resources for MA Games:
ACM Digital Library
Search here for access to all Association of Computing Machinery (ACM) publications, including journals, conference proceedings, and papers of special interest groups. The search interface is easy to use and will bring back results across all the ACM content we have access to.
Key titles available from ACM include: ACM Journal on Emerging Technologies in Computing Systems; Proceedings of the ACM on Computer Graphics and Interactive Techniques; Special Interest Group on Computer Graphics.
SAGE Journals Online
Abstracts available for all Sage journals. You can access the journals ‘Animation’ and ‘Games and Culture’ in full from this platform.
Access to over 21,000 technical e-books and videos to assist with IT and programming needs. Other areas include art and design with publishers like Laurence King included and books about well being too. Aimed specifically at Higher Education users with a interface that allows for personalising and comes with an app which is free to download.
Short videos on how to access and use O’Reilly are available on the VLE.
You can download an O’Reilly app to enable you to save material. Information on how to download the app is available.
You can find eBooks specifically bought for NUA students on VLeBooks.
Box of Broadcasts
BoB is an up to date television streaming service available to all students and staff. BoB allows you to view recently aired programmes from over 65 channels and there is a searchable archive of 2 million broadcasts. You can also record programmes aired in the last 30 days which will be stored on the service permanently, meaning you can watch them again and again. Best of all, you do not need a TV license to use this service.
This service is not available outside of the UK. You will need to register with BoB when you first try and access it.
Video resources to support accessing and using BoB are available on the VLE.
Journals and magazines cannot be taken out on loan, but you are welcome to browse the latest issues and back copies held on the first floor of the Library.
Journals and magazines are a valuable source of visual and written material to help you in your research. It’s a good idea to get to know the titles related to your course because:
- They are up to date.
- Often the material in them covers contemporary activity and news.
- Young animators and designers will be covered in journals long before they are covered by books.
Below you will find a small selection of magazines and journals related to your course.
To see all of your course publications, use the link at the bottom of this list.
Selected MA Games publications:
"the modernist offers unique perspectives on 20th-century architecture and design. With its pages full of bus stops, B-roads and concrete — you won’t find any swaying fields of wheat here. But don’t be fooled by all the municipal mundanity; warm and endearingly nerdy, this is an unconventional but nonetheless idyllic picture of Britain. In these strange times, there is solace to be found in the quiet fanaticism of this magazine." (Stack Magazines)
Games and culture: a journal of interactive media
Quarterly peer reviewed international journal that publishes innovative theoretical and empirical research about games and culture within interactive media. The journal serves as a premiere outlet for ground-breaking work in the field of game studies.
Multi-format video game magazine
3D World is designed for all CG artists, covering animation, VFX, games and arch-viz. Every month enjoy new tutorials written by leading CG creatives.
International Journal of film and media arts
The International Journal of Film and Media Arts is an open access, subsidized by the Film and Media Arts Department of Lusófona University, Lisboa, Portugal. IJFMA is a semiannual publication focusing on all areas of film and media arts research and critique, namely animation, television, media arts and videogames, and their varied social and cultural forms of expression and materialization.